Application
songerein
Tuesday, June 13th, 2023 11:14 amPlayer: Kippie
Age: 32
Contact: kiptsune on Discord ;
lovelycoris
Current Characters: Blitzø
Character: Amaterasu
Canon: Ōkami, postgame (with some references to cameo or crossover appearances, such as Marvel VS Capcom)
Age: As old as the sun!
Background Information: Wiki link!
Personality: Amaterasu is quite good at snooping about and exploring, able to wander around through mazes and puzzles and solve them on her own. Her variety of powers (and charming appearance) help her get into just about anywhere she really wants to investigate. She’s very skilled at finding hidden items, and has a lot of investigative skill in general. Despite her clever problem-solving skills and ability to weasel her way into anything, Amaterasu is actually fairly naïve and doesn’t think to be suspicious or wary of traps. She also tends to stare absentmindedly at people if her interest is lost. She relies on Issun to make up for her lack of smarts, and it’s not at all uncommon for him to give her a piece of his mind whenever she goes off to do something particularly goofy or nonsensical.
Amaterasu also doesn’t take the time to stop and think. She is certainly capable of understanding what everyone is saying, despite not being able to speak a word herself, but that doesn’t translate to being able to make the best decisions. “Leap before you look” is the motto given to her by Issun, so the goddess acts on gut instinct and impulse before ever giving thought to consequences. Fortunately for her, it only rarely backfires; Amaterasu has a good gut feeling and her impulses almost entirely empirically lead her towards doing the right moral thing; she usually follows the impulse to help others and focus on charitable tasks instead of dilly-dallying as usual. Amaterasu isn’t especially contemplative, because she is less like a human and more like a force for good. She is incredibly sympathetic towards the plight of humans, working thoroughly and often to protect and promote them, but she still isn’t human and she doesn’t think the way they do. And what Amaterasu knows, compared to other humans (and even the player) is mysterious, further cloaking the exact way in which she thinks. One can only guess based on her actions.
Amaterasu is an extremely friendly wolf, and loves to be around people and spirits alike. She is remarkably helpful, and enjoys making people happy, going to great lengths to accomplish just that. Though she gets excitable, she usually doesn’t jump on people or lick them to death... though she may bite their sleeves and drag them around, or toss them onto her back for a ride. She loves to play and get into mischief, breaking things with her Celestial Brush for fun or digging up turnip patches to run around and avoid getting thwacked by angry gardeners. She’ll tackle and harass people, but it is never in ill will and is only in purely impish fun. She has very humanly expressive body language, reacting to things with clear whines and droopy ears, using her face more than her tail and posture. She even has a strangely human-like sense of humor, a lot of the time. She likes to cover people in ink, or put a goofy mask on her face. She likes to snatch things from people and make them chase her around, and she likes to befuddle them with the Celestial Brush. She takes such delight in playing with people, whether it’s harassing them or they’re along for the ride. Amaterasu is incredibly happy-go-lucky, with various amounts of a mischievous streak at any given time.
In the end, Amaterasu’s rare moments of doubt or worry are always significantly outshone by her endless dedication and resolve. As the mother of all life and the origin of all creation, Amaterasu’s most core desire is to breathe life into Nippon and to lift the curse of evil that rests heavily upon it. She is a force of creation and a god of life, and she will use the powers she holds to overpower evil and repair all of the damage that it does. Amaterasu’s perception of “good” and “evil” are a bit skewed when compared to modern human morality. Good and Evil are two incredibly blatant, tangible things: evil is darkness, pollution, and corruption that sits heavily on the earth. It turns people into stone, or it possesses them. Amaterasu’s powers work clearly much better on evil than on good, natural things. And so when she encounters someone like the Master of Thieves Hayou, or hears of the misdeeds of Oki (who stole a sacred sword for selfish reasons) or Susano (who unleashed evil and tried to run away from responsibility for it)... she is very quick to forgive. Though she may not fully recognize that there are inherent problems in trusting anyone that isn’t a demon, this doesn’t mean that she is quick to slaughter every demon in her path. There are quite a few times where she will let an imp or simple demon slide, or regard them as an honorable foe. After all, there is good to be found in all places, even in the twisted culture of evil beings.
Abilities & Inventory: Amaterasu is carrying one of each of her Rosaries, Reflectors, and Glaives. She is carrying the weakest form of each; Divine Retribution, Devout Beads, and Tsumugari!
Celestial Brush Techniques are mostly the same, with one 'nerf' - anyone can see the 'canvas' texture being overlaid, and anyone can use dreamotion to draw on it at any distance, which can negate the techniques!
The Astral Pouch is the last item with an ability she is bringing - mostly for comedic purposes of having her eat WAY too much food and leaving ancient yen scattered around afterwards.
Suitability & Plans: I'm looking to play Amaterasu because she is a more 'wholesome'-ly happy-go-lucky character and mood-wise, is a nice break from Blitzø (who is very good at causing his own drama, being.... who he is). There's also a lot of the player base that wouldn't gel with Blitzø very well for positive or negative CR, and most of where Blitzø would be out-of-place, Ammy easily can get involved with new CR circles! Amaterasu is also an old comfort muse and she gels very nicely with jamjar settings - exploring a world of dreams is very cool and fun, especially since there are some fun opportunities to share her experiences with others without ascribing actual dialogue to her.
Test Drive Sample: Top Level, Link (BotW), Alastor, G'raha, Baron Van Zieks, Link (OoT), Vash, Iroh, Zelda (BotW), Revali, Azula, Korra
Questions: I had reread the rules on applying and reserves whilst working on this application, but they seem contradictory? I ended up forgetting to reserve before they closed. I understand if this excludes me from this round.
Age: 32
Contact: kiptsune on Discord ;
Current Characters: Blitzø
Character: Amaterasu
Canon: Ōkami, postgame (with some references to cameo or crossover appearances, such as Marvel VS Capcom)
Age: As old as the sun!
Background Information: Wiki link!
Personality: Amaterasu is quite good at snooping about and exploring, able to wander around through mazes and puzzles and solve them on her own. Her variety of powers (and charming appearance) help her get into just about anywhere she really wants to investigate. She’s very skilled at finding hidden items, and has a lot of investigative skill in general. Despite her clever problem-solving skills and ability to weasel her way into anything, Amaterasu is actually fairly naïve and doesn’t think to be suspicious or wary of traps. She also tends to stare absentmindedly at people if her interest is lost. She relies on Issun to make up for her lack of smarts, and it’s not at all uncommon for him to give her a piece of his mind whenever she goes off to do something particularly goofy or nonsensical.
Amaterasu also doesn’t take the time to stop and think. She is certainly capable of understanding what everyone is saying, despite not being able to speak a word herself, but that doesn’t translate to being able to make the best decisions. “Leap before you look” is the motto given to her by Issun, so the goddess acts on gut instinct and impulse before ever giving thought to consequences. Fortunately for her, it only rarely backfires; Amaterasu has a good gut feeling and her impulses almost entirely empirically lead her towards doing the right moral thing; she usually follows the impulse to help others and focus on charitable tasks instead of dilly-dallying as usual. Amaterasu isn’t especially contemplative, because she is less like a human and more like a force for good. She is incredibly sympathetic towards the plight of humans, working thoroughly and often to protect and promote them, but she still isn’t human and she doesn’t think the way they do. And what Amaterasu knows, compared to other humans (and even the player) is mysterious, further cloaking the exact way in which she thinks. One can only guess based on her actions.
Amaterasu is an extremely friendly wolf, and loves to be around people and spirits alike. She is remarkably helpful, and enjoys making people happy, going to great lengths to accomplish just that. Though she gets excitable, she usually doesn’t jump on people or lick them to death... though she may bite their sleeves and drag them around, or toss them onto her back for a ride. She loves to play and get into mischief, breaking things with her Celestial Brush for fun or digging up turnip patches to run around and avoid getting thwacked by angry gardeners. She’ll tackle and harass people, but it is never in ill will and is only in purely impish fun. She has very humanly expressive body language, reacting to things with clear whines and droopy ears, using her face more than her tail and posture. She even has a strangely human-like sense of humor, a lot of the time. She likes to cover people in ink, or put a goofy mask on her face. She likes to snatch things from people and make them chase her around, and she likes to befuddle them with the Celestial Brush. She takes such delight in playing with people, whether it’s harassing them or they’re along for the ride. Amaterasu is incredibly happy-go-lucky, with various amounts of a mischievous streak at any given time.
In the end, Amaterasu’s rare moments of doubt or worry are always significantly outshone by her endless dedication and resolve. As the mother of all life and the origin of all creation, Amaterasu’s most core desire is to breathe life into Nippon and to lift the curse of evil that rests heavily upon it. She is a force of creation and a god of life, and she will use the powers she holds to overpower evil and repair all of the damage that it does. Amaterasu’s perception of “good” and “evil” are a bit skewed when compared to modern human morality. Good and Evil are two incredibly blatant, tangible things: evil is darkness, pollution, and corruption that sits heavily on the earth. It turns people into stone, or it possesses them. Amaterasu’s powers work clearly much better on evil than on good, natural things. And so when she encounters someone like the Master of Thieves Hayou, or hears of the misdeeds of Oki (who stole a sacred sword for selfish reasons) or Susano (who unleashed evil and tried to run away from responsibility for it)... she is very quick to forgive. Though she may not fully recognize that there are inherent problems in trusting anyone that isn’t a demon, this doesn’t mean that she is quick to slaughter every demon in her path. There are quite a few times where she will let an imp or simple demon slide, or regard them as an honorable foe. After all, there is good to be found in all places, even in the twisted culture of evil beings.
Abilities & Inventory: Amaterasu is carrying one of each of her Rosaries, Reflectors, and Glaives. She is carrying the weakest form of each; Divine Retribution, Devout Beads, and Tsumugari!
Celestial Brush Techniques are mostly the same, with one 'nerf' - anyone can see the 'canvas' texture being overlaid, and anyone can use dreamotion to draw on it at any distance, which can negate the techniques!
The Astral Pouch is the last item with an ability she is bringing - mostly for comedic purposes of having her eat WAY too much food and leaving ancient yen scattered around afterwards.
Suitability & Plans: I'm looking to play Amaterasu because she is a more 'wholesome'-ly happy-go-lucky character and mood-wise, is a nice break from Blitzø (who is very good at causing his own drama, being.... who he is). There's also a lot of the player base that wouldn't gel with Blitzø very well for positive or negative CR, and most of where Blitzø would be out-of-place, Ammy easily can get involved with new CR circles! Amaterasu is also an old comfort muse and she gels very nicely with jamjar settings - exploring a world of dreams is very cool and fun, especially since there are some fun opportunities to share her experiences with others without ascribing actual dialogue to her.
Test Drive Sample: Top Level, Link (BotW), Alastor, G'raha, Baron Van Zieks, Link (OoT), Vash, Iroh, Zelda (BotW), Revali, Azula, Korra
Questions: I had reread the rules on applying and reserves whilst working on this application, but they seem contradictory? I ended up forgetting to reserve before they closed. I understand if this excludes me from this round.
Witchy Willows Application
Sunday, October 8th, 2017 03:02 pmPlayer Name: Kippie
Contact: psychohelmetcult@gmail.com ,
saltsplash
Other Characters In-Game: Hanazawa Teruki
airwhips
Character: Amaterasu
Series: Ōkami
Canon Point: Post-game
CRAU?: Nope
History: Wiki Link!
Personality: Amaterasu is quite good at snooping about and exploring, able to wander around through mazes and puzzles and solve them on her own. Her variety of powers (and charming appearance) help her get into just about anywhere she really wants to investigate. She’s very skilled at finding hidden items, and has a lot of investigative skill in general. Despite her clever problem-solving skills and ability to weasel her way into anything, Amaterasu is actually fairly naïve and doesn’t think to be suspicious or wary of traps. She also tends to stare absentmindedly at people if her interest is lost. She relies on Issun to make up for her lack of smarts, and it’s not at all uncommon for him to give her a piece of his mind whenever she goes off to do something particularly goofy or nonsensical.
Amaterasu also doesn’t take the time to stop and think. She is certainly capable of understanding what everyone is saying, despite not being able to speak a word herself, but that doesn’t translate to being able to make the best decisions. “Leap before you look” is the motto given to her by Issun, so the goddess acts on gut instinct and impulse before ever giving thought to consequences. Fortunately for her, it only rarely backfires; Amaterasu has a good gut feeling and her impulses almost entirely empirically lead her towards doing the right moral thing; she usually follows the impulse to help others and focus on charitable tasks instead of dilly-dallying as usual. Amaterasu isn’t especially contemplative, because she is less like a human and more like a force for good. She is incredibly sympathetic towards the plight of humans, working thoroughly and often to protect and promote them, but she still isn’t human and she doesn’t think the way they do. And what Amaterasu knows, compared to other humans (and even the player) is mysterious, further cloaking the exact way in which she thinks. One can only guess based on her actions.
Amaterasu is an extremely friendly wolf, and loves to be around people and spirits alike. She is remarkably helpful, and enjoys making people happy, going to great lengths to accomplish just that. Though she gets excitable, she usually doesn’t jump on people or lick them to death... though she may bite their sleeves and drag them around, or toss them onto her back for a ride. She loves to play and get into mischief, breaking things with her Celestial Brush for fun or digging up turnip patches to run around and avoid getting thwacked by angry gardeners. She’ll tackle and harass people, but it is never in ill will and is only in purely impish fun. She has very humanly expressive body language, reacting to things with clear whines and droopy ears, using her face more than her tail and posture. She even has a strangely human-like sense of humor, a lot of the time. She likes to cover people in ink, or put a goofy mask on her face. She likes to snatch things from people and make them chase her around, and she likes to befuddle them with the Celestial Brush. She takes such delight in playing with people, whether it’s harassing them or they’re along for the ride. Amaterasu is incredibly happy-go-lucky, with various amounts of a mischievous streak at any given time.
In the end, Amaterasu’s rare moments of doubt or worry are always significantly outshone by her endless dedication and resolve. As the mother of all life and the origin of all creation, Amaterasu’s most core desire is to breathe life into Nippon and to lift the curse of evil that rests heavily upon it. She is a force of creation and a god of life, and she will use the powers she holds to overpower evil and repair all of the damage that it does. Amaterasu’s perception of “good” and “evil” are a bit skewed when compared to modern human morality. Good and Evil are two incredibly blatant, tangible things: evil is darkness, pollution, and corruption that sits heavily on the earth. It turns people into stone, or it possesses them. Amaterasu’s powers work clearly much better on evil than on good, natural things. And so when she encounters someone like the Master of Thieves Hayou, or hears of the misdeeds of Oki (who stole a sacred sword for selfish reasons) or Susano (who unleashed evil and tried to run away from responsibility for it)... she is very quick to forgive. Though she may not fully recognize that there are inherent problems in trusting anyone that isn’t a demon, this doesn’t mean that she is quick to slaughter every demon in her path. There are quite a few times where she will let an imp or simple demon slide, or regard them as an honorable foe. After all, there is good to be found in all places, even in the twisted culture of evil beings.
Skills/Abilities: As a sun goddess, Amaterasu does have a litany of powerful abilities. I will include the original powers as well as the suggested nerfs!
Network Sample: Please provide a first person sample here. We are looking for the character's voice. How they talk, how they respond to things verbally. There can be a portion of non-verbal, but we are specifically looking for the character's voice. Consider this your character's network post if you wanted to use it!
Third Person Sample: Please provide us with a third person sample. Here, we are looking for character's thoughts, how they move, how they act. Introspection is the name of the game in this sample. Make us laugh, make us cry, whatever! As long as we get a feel for how this character thinks.
Contact: psychohelmetcult@gmail.com ,
Other Characters In-Game: Hanazawa Teruki
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Character: Amaterasu
Series: Ōkami
Canon Point: Post-game
CRAU?: Nope
History: Wiki Link!
Personality: Amaterasu is quite good at snooping about and exploring, able to wander around through mazes and puzzles and solve them on her own. Her variety of powers (and charming appearance) help her get into just about anywhere she really wants to investigate. She’s very skilled at finding hidden items, and has a lot of investigative skill in general. Despite her clever problem-solving skills and ability to weasel her way into anything, Amaterasu is actually fairly naïve and doesn’t think to be suspicious or wary of traps. She also tends to stare absentmindedly at people if her interest is lost. She relies on Issun to make up for her lack of smarts, and it’s not at all uncommon for him to give her a piece of his mind whenever she goes off to do something particularly goofy or nonsensical.
Amaterasu also doesn’t take the time to stop and think. She is certainly capable of understanding what everyone is saying, despite not being able to speak a word herself, but that doesn’t translate to being able to make the best decisions. “Leap before you look” is the motto given to her by Issun, so the goddess acts on gut instinct and impulse before ever giving thought to consequences. Fortunately for her, it only rarely backfires; Amaterasu has a good gut feeling and her impulses almost entirely empirically lead her towards doing the right moral thing; she usually follows the impulse to help others and focus on charitable tasks instead of dilly-dallying as usual. Amaterasu isn’t especially contemplative, because she is less like a human and more like a force for good. She is incredibly sympathetic towards the plight of humans, working thoroughly and often to protect and promote them, but she still isn’t human and she doesn’t think the way they do. And what Amaterasu knows, compared to other humans (and even the player) is mysterious, further cloaking the exact way in which she thinks. One can only guess based on her actions.
Amaterasu is an extremely friendly wolf, and loves to be around people and spirits alike. She is remarkably helpful, and enjoys making people happy, going to great lengths to accomplish just that. Though she gets excitable, she usually doesn’t jump on people or lick them to death... though she may bite their sleeves and drag them around, or toss them onto her back for a ride. She loves to play and get into mischief, breaking things with her Celestial Brush for fun or digging up turnip patches to run around and avoid getting thwacked by angry gardeners. She’ll tackle and harass people, but it is never in ill will and is only in purely impish fun. She has very humanly expressive body language, reacting to things with clear whines and droopy ears, using her face more than her tail and posture. She even has a strangely human-like sense of humor, a lot of the time. She likes to cover people in ink, or put a goofy mask on her face. She likes to snatch things from people and make them chase her around, and she likes to befuddle them with the Celestial Brush. She takes such delight in playing with people, whether it’s harassing them or they’re along for the ride. Amaterasu is incredibly happy-go-lucky, with various amounts of a mischievous streak at any given time.
In the end, Amaterasu’s rare moments of doubt or worry are always significantly outshone by her endless dedication and resolve. As the mother of all life and the origin of all creation, Amaterasu’s most core desire is to breathe life into Nippon and to lift the curse of evil that rests heavily upon it. She is a force of creation and a god of life, and she will use the powers she holds to overpower evil and repair all of the damage that it does. Amaterasu’s perception of “good” and “evil” are a bit skewed when compared to modern human morality. Good and Evil are two incredibly blatant, tangible things: evil is darkness, pollution, and corruption that sits heavily on the earth. It turns people into stone, or it possesses them. Amaterasu’s powers work clearly much better on evil than on good, natural things. And so when she encounters someone like the Master of Thieves Hayou, or hears of the misdeeds of Oki (who stole a sacred sword for selfish reasons) or Susano (who unleashed evil and tried to run away from responsibility for it)... she is very quick to forgive. Though she may not fully recognize that there are inherent problems in trusting anyone that isn’t a demon, this doesn’t mean that she is quick to slaughter every demon in her path. There are quite a few times where she will let an imp or simple demon slide, or regard them as an honorable foe. After all, there is good to be found in all places, even in the twisted culture of evil beings.
Skills/Abilities: As a sun goddess, Amaterasu does have a litany of powerful abilities. I will include the original powers as well as the suggested nerfs!
•"Godhood": A thin barrier that absorbs damage from an enemy's attack. An attack will destroy each barrier, and she can only ever have 3, but with under the right circumstances Amaterasu can be made vulnerable to damage. Suggested Nerf: Amaterasu can only maintain one level of the barrier and curse-like spells and hexes can send her into her "vulnerable" state.
•"Astral Pouch": An "item" that functions as Amaterasu's stomach, filling up any time she eats food, with the purpose of reviving her if she falls in battle. If she has a full Astral Pouch, then she'll revive with half her health and continue fighting. See, she's not just being a pig, her very life could depend on it! No, really...!! Suggested Nerf: Canonically her pouch can be filled up to four times (with upgrades), but will only have "one" pouch and thus one free revival.
•"Ink Pot": The thing that fuels Amaterasu's Celestial Brush, her store of ink. Each Brush Technique can take between 1-3 pots to complete depending on the strength of the technique, and at maximum, she can have 12 pots. Suggested Nerf: Ink pots do not refill in a timely manner, taking several minutes of complete rest instead of idly refilling in the middle of activity. Items that would refill it are few and far between (though she maysteal buy ink stones from shops!)
•Her "Divine Instruments" are based on the imperial regalia of Japan, and are her weapons. However, she only arrives with three weapons - one of each type.
•"Solar Flare": Her Divine Instrument, a Reflector. It bears the symbol of the sun (of her) and represents her completed power, wisps of divine flame unfurling from the glimmering white mirror. It allows her to bludgeon opponents or draw flame from it at her leisure.
•"Tundra Beads": Her Divine Instrument, a Rosary. It encircles her neck with an icy power, allowing her to use its chill to freeze whatever she likes or use it as a powerful whip.
•"Thunder Edge": Her Divine Instrument, a Glaive. It is crackling with electricity around its sharp edges, allowing her to shock anything she desires if she is not simply swinging the blade.
•"Celestial Brush Techniques": Amaterasu's primary set of powers. As a god, she can pull open a "canvas" to manipulate the world around her. As she is arriving from post-game, she has access to all of her techniques, but I will be providing the suggested nerfs!
•"Sunrise": By drawing a circle in the sky, Amaterasu can bring the sun out or strengthen its light. Suggested nerf: Unable to alter the flow of time, Amaterasu can only increase the strength of the sunlight or create a brief, local moment of sunlight during a cloudy day.
•"Rejuvenation": By "filling in" the missing or broken part of any object (such as a bridge, a mill, a laundry pole) Amaterasu can restore something to its proper state. I don't think a nerf is necessary.
•"Power Slash": A single strike of ink through an object can slice it right in two! It can also merely knock someone over harmlessly. Amaterasu appears to be able to control the force perfectly fine. I don't think a nerf is necessary.
•"Bloom": By drawing a circle around a tree or trailing ink along the grass, Amaterasu can cause flowers and plants to bloom big and healthy. I don't think a nerf is necessary.
•"Water Lily": Amaterasu is able to draw giant lily pads on the surface of any water, and the lily pads are big and strong enough to carry her weight. I don't think a nerf is necessary.
•"Vine": By drawing a connecting line between a "Konohana" blossom (a bizarre flying flower) and Amaterasu, a vine will connect them and pull Amaterasu to the blossom. Suggested Change: Rather than relying on konohana blossoms (since they do not exist in setting), vines may possibly be grown from trees to pull Amaterasu up into the branches.
•"Cherry Bomb": A powerful explosive wrapped in a delightfully colorful paper. Cherry bombs easily blast holes into walls and destroy evil, but seem to do no harm to people besides give them a mild fright. Suggested Nerf: Amaterasu can only produce one at a time.
•"Waterspout":
•"Godhood":
•"Godhood":
•"Godhood":
•"Godhood":
•"Godhood":
•"Astral Pouch": An "item" that functions as Amaterasu's stomach, filling up any time she eats food, with the purpose of reviving her if she falls in battle. If she has a full Astral Pouch, then she'll revive with half her health and continue fighting. See, she's not just being a pig, her very life could depend on it! No, really...!! Suggested Nerf: Canonically her pouch can be filled up to four times (with upgrades), but will only have "one" pouch and thus one free revival.
•"Ink Pot": The thing that fuels Amaterasu's Celestial Brush, her store of ink. Each Brush Technique can take between 1-3 pots to complete depending on the strength of the technique, and at maximum, she can have 12 pots. Suggested Nerf: Ink pots do not refill in a timely manner, taking several minutes of complete rest instead of idly refilling in the middle of activity. Items that would refill it are few and far between (though she may
•Her "Divine Instruments" are based on the imperial regalia of Japan, and are her weapons. However, she only arrives with three weapons - one of each type.
•"Solar Flare": Her Divine Instrument, a Reflector. It bears the symbol of the sun (of her) and represents her completed power, wisps of divine flame unfurling from the glimmering white mirror. It allows her to bludgeon opponents or draw flame from it at her leisure.
•"Tundra Beads": Her Divine Instrument, a Rosary. It encircles her neck with an icy power, allowing her to use its chill to freeze whatever she likes or use it as a powerful whip.
•"Thunder Edge": Her Divine Instrument, a Glaive. It is crackling with electricity around its sharp edges, allowing her to shock anything she desires if she is not simply swinging the blade.
•"Celestial Brush Techniques": Amaterasu's primary set of powers. As a god, she can pull open a "canvas" to manipulate the world around her. As she is arriving from post-game, she has access to all of her techniques, but I will be providing the suggested nerfs!
•"Sunrise": By drawing a circle in the sky, Amaterasu can bring the sun out or strengthen its light. Suggested nerf: Unable to alter the flow of time, Amaterasu can only increase the strength of the sunlight or create a brief, local moment of sunlight during a cloudy day.
•"Rejuvenation": By "filling in" the missing or broken part of any object (such as a bridge, a mill, a laundry pole) Amaterasu can restore something to its proper state. I don't think a nerf is necessary.
•"Power Slash": A single strike of ink through an object can slice it right in two! It can also merely knock someone over harmlessly. Amaterasu appears to be able to control the force perfectly fine. I don't think a nerf is necessary.
•"Bloom": By drawing a circle around a tree or trailing ink along the grass, Amaterasu can cause flowers and plants to bloom big and healthy. I don't think a nerf is necessary.
•"Water Lily": Amaterasu is able to draw giant lily pads on the surface of any water, and the lily pads are big and strong enough to carry her weight. I don't think a nerf is necessary.
•"Vine": By drawing a connecting line between a "Konohana" blossom (a bizarre flying flower) and Amaterasu, a vine will connect them and pull Amaterasu to the blossom. Suggested Change: Rather than relying on konohana blossoms (since they do not exist in setting), vines may possibly be grown from trees to pull Amaterasu up into the branches.
•"Cherry Bomb": A powerful explosive wrapped in a delightfully colorful paper. Cherry bombs easily blast holes into walls and destroy evil, but seem to do no harm to people besides give them a mild fright. Suggested Nerf: Amaterasu can only produce one at a time.
•"Waterspout":
•"Godhood":
•"Godhood":
•"Godhood":
•"Godhood":
•"Godhood":
Network Sample: Please provide a first person sample here. We are looking for the character's voice. How they talk, how they respond to things verbally. There can be a portion of non-verbal, but we are specifically looking for the character's voice. Consider this your character's network post if you wanted to use it!
Third Person Sample: Please provide us with a third person sample. Here, we are looking for character's thoughts, how they move, how they act. Introspection is the name of the game in this sample. Make us laugh, make us cry, whatever! As long as we get a feel for how this character thinks.
[The Glorious God Amaterasu™ was certainly not expecting to turn a corner and find herself in a completely different world. Or, well, to wake up from a nap and find herself someplace different, more accurately. Maybe she shouldn't have been sleeping on the job while restoring the Celestial Plain? Or she was having a weird dream. Or woke up from a dream. Either way, she didn't feel quite as powerful, the prayers and belief in her from home only barely reaching her.
But enough with the contemplation and moping! Ammy starts roaming around, burying her nose in things and taking food right off the shelves - even out of people's hands. No really, she's not a pig, she has to fill her Astral Pouch!
But she'll inevitably spend most of her day getting into trouble; eating food she shouldn't be taking, snatching something from someone in a fit of relentless curiosity, or just barking endlessly at someone. Bark bark bark.
Enjoy, Luceti, you are now +1 Sun Goddess! Or +1 white wolf, if you aren't a devout believer in gods to see her for what she truly is.]
But enough with the contemplation and moping! Ammy starts roaming around, burying her nose in things and taking food right off the shelves - even out of people's hands. No really, she's not a pig, she has to fill her Astral Pouch!
But she'll inevitably spend most of her day getting into trouble; eating food she shouldn't be taking, snatching something from someone in a fit of relentless curiosity, or just barking endlessly at someone. Bark bark bark.
Enjoy, Luceti, you are now +1 Sun Goddess! Or +1 white wolf, if you aren't a devout believer in gods to see her for what she truly is.]

This post explains more of how Ammy moves, fights, and looks in battle. This way, if a friendly tussle or serious fight does happen, it's a bit more clear what exactly is going on during the fight.
Ammy's fighting style is out of this world! Pretty much literally. With a combination of holy weapons that SOMEHOW float over her back and the Celestial Brush, she's a force to be reckoned with. And since it's hard not to god-mode with... well... a GOD, please feel free to message me directly if characters start scuffling so that the fight isn't boring or one-sided!
Reflectors:
Her first and typically main weapon. These divine mirrors that hover over her back are thick and powerful, and swing from her back in powerful strikes. Equipped as a sub weapon, they can be called forth to shield oneself against an attack.
Main:


[Video Example]
Rosaries:
A majestic string of beads that float around Amaterasu's neck. As a main weapon, they function as a whip, unleashing incredible chains of strikes despite the low damage they inflict. Equipped as a sub weapon, they are fired like bullets at a foe, also inflicting less damage than other weapons (but still, ouch!)
Main:


[Video Example]
Glaives:
Perhaps the more frightening set of weapons in Amaterasu's arsenal. Giant, thick, heavy swords that rip through an opponent with both a cut and with blunt force. Their weight slows Amaterasu down considerably, but they unleash frightening amounts of damage. Equipped as a sub weapon shows little difference, until Amaterasu leaps into the air and uses them - then she rides the sword until it crashes into her opponent. She will rarely use these weapons unless she's seriously intending to hurt someone.
Main:


[Video Example]
The weapons she has in game are:

The Solar Flare, the Thunder Edge, and the Tundra Beads! They count as an open source of fire, electricity, and ice respectively.

Godhood:
Surrounding her is a set of three natural barriers, which defend her from attacks. A simple strike will shatter a barrier, however. She only gets three free tickets out of an attack. The barriers can be restored with items like a Traveler's Charm, a Godly Charm, or can be supplemented with a Vengeance Slip, which provides protection for about 30 seconds against ALL attacks. These will be used against foes she truly intends to defeat, or believes are going to seriously harm her.

Astral Pouch:
Amaterasu can 'die' during a battle - if she has a full Astral Pouch (which is really just a second belly), then she'll revive with half her health and continue fighting; See, she's not just being a pig, her very life could depend on it! No, really...!!

Ink Pots:
The source of her Celestial Brush Powers is her collection of Ink Pots. This is the ink that manipulates the very fabric of the universe, and it's somewhat limited. When her ink runs dry, she even loses access to her other source of power: her collection of weapons.
The Celestial Brush

Power Slash:
Your character will find that suddenly, somehow, as if a giant line had been drawn across them, they'll suddenly suffer a heavy blow. Lucky for you, the blow intended to slice you in half is usually not going to cleave you in twain.

Cherry Bomb:
Suddenly, a giant bomb has appeared! Even if it's cutely wrapped in decorative paper and acts like a firecracker, it's a force to be reckoned with. It has the force to blast open a solid wall... better mind that fuse!

Waterspout:
With Deluge, Ammy calls down an intense rainstorm that lasts for only a few seconds, but deals damage to evil and slows opponents.

Galestorm:
Any flying enemies will find this ability their bane. A powerful rush of wind will force both the flying and the standing to the ground, if only for a moment, allowing Amaterasu to fight without having to leap into the air repetitively. She can also create a mighty whirlwind that surrounds her, which will lift you into the air and/or push you too far away to attack her.

Inferno:
If Amaterasu has a source of fire, she can create a stream of it and designate a target. To create fire out of thin air, however, takes creating a fireball - the blinding fire will roar out of a stationary ball, expanding and flicking outwards, so dodging is quite advised.

Thunderstorm:
Exactly the same as Inferno - if she finds a source of electricity, she can redirect it to give you a big shock. If she's daring, she'll use her ink to draw a mighty thunderbolt to drop from the sky and summon an electric storm in the area.

Blizzard:
If Amaterasu finds a frozen source, then she can draw the frozen ice from the object to your character, and freeze them solid, if only for a few seconds. Like Thunderstorm and Inferno, Ammy can summon a brief Ice Storm, which rains down horrid shards of ice in a blast that requires all of her power.